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JRE 8 rt.jar - java.* Package Source Code
JRE 8 rt.jar is the JAR file for JRE 8 RT (Runtime) libraries.
JRE (Java Runtime) 8 is the runtime environment included in JDK 8.
JRE 8 rt.jar libraries are divided into 6 packages:
com.* - Internal Oracle and Sun Microsystems libraries java.* - Standard Java API libraries. javax.* - Extended Java API libraries. jdk.* - JDK supporting libraries. org.* - Third party libraries. sun.* - Old libraries developed by Sun Microsystems.
JAR File Information:
Directory of C:\fyicenter\jdk-1.8.0_191\jre\lib 63,596,151 rt.jar
Here is the list of Java classes of the java.* package in JRE 1.8.0_191 rt.jar. Java source codes are also provided.
✍: FYIcenter
⏎ java/awt/geom/Rectangle2D.java
/* * Copyright (c) 1997, 2006, Oracle and/or its affiliates. All rights reserved. * ORACLE PROPRIETARY/CONFIDENTIAL. Use is subject to license terms. * * * * * * * * * * * * * * * * * * * * */ package java.awt.geom; import java.io.Serializable; /** * The <code>Rectangle2D</code> class describes a rectangle * defined by a location {@code (x,y)} and dimension * {@code (w x h)}. * <p> * This class is only the abstract superclass for all objects that * store a 2D rectangle. * The actual storage representation of the coordinates is left to * the subclass. * * @author Jim Graham * @since 1.2 */ public abstract class Rectangle2D extends RectangularShape { /** * The bitmask that indicates that a point lies to the left of * this <code>Rectangle2D</code>. * @since 1.2 */ public static final int OUT_LEFT = 1; /** * The bitmask that indicates that a point lies above * this <code>Rectangle2D</code>. * @since 1.2 */ public static final int OUT_TOP = 2; /** * The bitmask that indicates that a point lies to the right of * this <code>Rectangle2D</code>. * @since 1.2 */ public static final int OUT_RIGHT = 4; /** * The bitmask that indicates that a point lies below * this <code>Rectangle2D</code>. * @since 1.2 */ public static final int OUT_BOTTOM = 8; /** * The <code>Float</code> class defines a rectangle specified in float * coordinates. * @since 1.2 */ public static class Float extends Rectangle2D implements Serializable { /** * The X coordinate of this <code>Rectangle2D</code>. * @since 1.2 * @serial */ public float x; /** * The Y coordinate of this <code>Rectangle2D</code>. * @since 1.2 * @serial */ public float y; /** * The width of this <code>Rectangle2D</code>. * @since 1.2 * @serial */ public float width; /** * The height of this <code>Rectangle2D</code>. * @since 1.2 * @serial */ public float height; /** * Constructs a new <code>Rectangle2D</code>, initialized to * location (0.0, 0.0) and size (0.0, 0.0). * @since 1.2 */ public Float() { } /** * Constructs and initializes a <code>Rectangle2D</code> * from the specified <code>float</code> coordinates. * * @param x the X coordinate of the upper-left corner * of the newly constructed <code>Rectangle2D</code> * @param y the Y coordinate of the upper-left corner * of the newly constructed <code>Rectangle2D</code> * @param w the width of the newly constructed * <code>Rectangle2D</code> * @param h the height of the newly constructed * <code>Rectangle2D</code> * @since 1.2 */ public Float(float x, float y, float w, float h) { setRect(x, y, w, h); } /** * {@inheritDoc} * @since 1.2 */ public double getX() { return (double) x; } /** * {@inheritDoc} * @since 1.2 */ public double getY() { return (double) y; } /** * {@inheritDoc} * @since 1.2 */ public double getWidth() { return (double) width; } /** * {@inheritDoc} * @since 1.2 */ public double getHeight() { return (double) height; } /** * {@inheritDoc} * @since 1.2 */ public boolean isEmpty() { return (width <= 0.0f) || (height <= 0.0f); } /** * Sets the location and size of this <code>Rectangle2D</code> * to the specified <code>float</code> values. * * @param x the X coordinate of the upper-left corner * of this <code>Rectangle2D</code> * @param y the Y coordinate of the upper-left corner * of this <code>Rectangle2D</code> * @param w the width of this <code>Rectangle2D</code> * @param h the height of this <code>Rectangle2D</code> * @since 1.2 */ public void setRect(float x, float y, float w, float h) { this.x = x; this.y = y; this.width = w; this.height = h; } /** * {@inheritDoc} * @since 1.2 */ public void setRect(double x, double y, double w, double h) { this.x = (float) x; this.y = (float) y; this.width = (float) w; this.height = (float) h; } /** * {@inheritDoc} * @since 1.2 */ public void setRect(Rectangle2D r) { this.x = (float) r.getX(); this.y = (float) r.getY(); this.width = (float) r.getWidth(); this.height = (float) r.getHeight(); } /** * {@inheritDoc} * @since 1.2 */ public int outcode(double x, double y) { /* * Note on casts to double below. If the arithmetic of * x+w or y+h is done in float, then some bits may be * lost if the binary exponents of x/y and w/h are not * similar. By converting to double before the addition * we force the addition to be carried out in double to * avoid rounding error in the comparison. * * See bug 4320890 for problems that this inaccuracy causes. */ int out = 0; if (this.width <= 0) { out |= OUT_LEFT | OUT_RIGHT; } else if (x < this.x) { out |= OUT_LEFT; } else if (x > this.x + (double) this.width) { out |= OUT_RIGHT; } if (this.height <= 0) { out |= OUT_TOP | OUT_BOTTOM; } else if (y < this.y) { out |= OUT_TOP; } else if (y > this.y + (double) this.height) { out |= OUT_BOTTOM; } return out; } /** * {@inheritDoc} * @since 1.2 */ public Rectangle2D getBounds2D() { return new Float(x, y, width, height); } /** * {@inheritDoc} * @since 1.2 */ public Rectangle2D createIntersection(Rectangle2D r) { Rectangle2D dest; if (r instanceof Float) { dest = new Rectangle2D.Float(); } else { dest = new Rectangle2D.Double(); } Rectangle2D.intersect(this, r, dest); return dest; } /** * {@inheritDoc} * @since 1.2 */ public Rectangle2D createUnion(Rectangle2D r) { Rectangle2D dest; if (r instanceof Float) { dest = new Rectangle2D.Float(); } else { dest = new Rectangle2D.Double(); } Rectangle2D.union(this, r, dest); return dest; } /** * Returns the <code>String</code> representation of this * <code>Rectangle2D</code>. * @return a <code>String</code> representing this * <code>Rectangle2D</code>. * @since 1.2 */ public String toString() { return getClass().getName() + "[x=" + x + ",y=" + y + ",w=" + width + ",h=" + height + "]"; } /* * JDK 1.6 serialVersionUID */ private static final long serialVersionUID = 3798716824173675777L; } /** * The <code>Double</code> class defines a rectangle specified in * double coordinates. * @since 1.2 */ public static class Double extends Rectangle2D implements Serializable { /** * The X coordinate of this <code>Rectangle2D</code>. * @since 1.2 * @serial */ public double x; /** * The Y coordinate of this <code>Rectangle2D</code>. * @since 1.2 * @serial */ public double y; /** * The width of this <code>Rectangle2D</code>. * @since 1.2 * @serial */ public double width; /** * The height of this <code>Rectangle2D</code>. * @since 1.2 * @serial */ public double height; /** * Constructs a new <code>Rectangle2D</code>, initialized to * location (0, 0) and size (0, 0). * @since 1.2 */ public Double() { } /** * Constructs and initializes a <code>Rectangle2D</code> * from the specified <code>double</code> coordinates. * * @param x the X coordinate of the upper-left corner * of the newly constructed <code>Rectangle2D</code> * @param y the Y coordinate of the upper-left corner * of the newly constructed <code>Rectangle2D</code> * @param w the width of the newly constructed * <code>Rectangle2D</code> * @param h the height of the newly constructed * <code>Rectangle2D</code> * @since 1.2 */ public Double(double x, double y, double w, double h) { setRect(x, y, w, h); } /** * {@inheritDoc} * @since 1.2 */ public double getX() { return x; } /** * {@inheritDoc} * @since 1.2 */ public double getY() { return y; } /** * {@inheritDoc} * @since 1.2 */ public double getWidth() { return width; } /** * {@inheritDoc} * @since 1.2 */ public double getHeight() { return height; } /** * {@inheritDoc} * @since 1.2 */ public boolean isEmpty() { return (width <= 0.0) || (height <= 0.0); } /** * {@inheritDoc} * @since 1.2 */ public void setRect(double x, double y, double w, double h) { this.x = x; this.y = y; this.width = w; this.height = h; } /** * {@inheritDoc} * @since 1.2 */ public void setRect(Rectangle2D r) { this.x = r.getX(); this.y = r.getY(); this.width = r.getWidth(); this.height = r.getHeight(); } /** * {@inheritDoc} * @since 1.2 */ public int outcode(double x, double y) { int out = 0; if (this.width <= 0) { out |= OUT_LEFT | OUT_RIGHT; } else if (x < this.x) { out |= OUT_LEFT; } else if (x > this.x + this.width) { out |= OUT_RIGHT; } if (this.height <= 0) { out |= OUT_TOP | OUT_BOTTOM; } else if (y < this.y) { out |= OUT_TOP; } else if (y > this.y + this.height) { out |= OUT_BOTTOM; } return out; } /** * {@inheritDoc} * @since 1.2 */ public Rectangle2D getBounds2D() { return new Double(x, y, width, height); } /** * {@inheritDoc} * @since 1.2 */ public Rectangle2D createIntersection(Rectangle2D r) { Rectangle2D dest = new Rectangle2D.Double(); Rectangle2D.intersect(this, r, dest); return dest; } /** * {@inheritDoc} * @since 1.2 */ public Rectangle2D createUnion(Rectangle2D r) { Rectangle2D dest = new Rectangle2D.Double(); Rectangle2D.union(this, r, dest); return dest; } /** * Returns the <code>String</code> representation of this * <code>Rectangle2D</code>. * @return a <code>String</code> representing this * <code>Rectangle2D</code>. * @since 1.2 */ public String toString() { return getClass().getName() + "[x=" + x + ",y=" + y + ",w=" + width + ",h=" + height + "]"; } /* * JDK 1.6 serialVersionUID */ private static final long serialVersionUID = 7771313791441850493L; } /** * This is an abstract class that cannot be instantiated directly. * Type-specific implementation subclasses are available for * instantiation and provide a number of formats for storing * the information necessary to satisfy the various accessor * methods below. * * @see java.awt.geom.Rectangle2D.Float * @see java.awt.geom.Rectangle2D.Double * @see java.awt.Rectangle * @since 1.2 */ protected Rectangle2D() { } /** * Sets the location and size of this <code>Rectangle2D</code> * to the specified <code>double</code> values. * * @param x the X coordinate of the upper-left corner * of this <code>Rectangle2D</code> * @param y the Y coordinate of the upper-left corner * of this <code>Rectangle2D</code> * @param w the width of this <code>Rectangle2D</code> * @param h the height of this <code>Rectangle2D</code> * @since 1.2 */ public abstract void setRect(double x, double y, double w, double h); /** * Sets this <code>Rectangle2D</code> to be the same as the specified * <code>Rectangle2D</code>. * @param r the specified <code>Rectangle2D</code> * @since 1.2 */ public void setRect(Rectangle2D r) { setRect(r.getX(), r.getY(), r.getWidth(), r.getHeight()); } /** * Tests if the specified line segment intersects the interior of this * <code>Rectangle2D</code>. * * @param x1 the X coordinate of the start point of the specified * line segment * @param y1 the Y coordinate of the start point of the specified * line segment * @param x2 the X coordinate of the end point of the specified * line segment * @param y2 the Y coordinate of the end point of the specified * line segment * @return <code>true</code> if the specified line segment intersects * the interior of this <code>Rectangle2D</code>; <code>false</code> * otherwise. * @since 1.2 */ public boolean intersectsLine(double x1, double y1, double x2, double y2) { int out1, out2; if ((out2 = outcode(x2, y2)) == 0) { return true; } while ((out1 = outcode(x1, y1)) != 0) { if ((out1 & out2) != 0) { return false; } if ((out1 & (OUT_LEFT | OUT_RIGHT)) != 0) { double x = getX(); if ((out1 & OUT_RIGHT) != 0) { x += getWidth(); } y1 = y1 + (x - x1) * (y2 - y1) / (x2 - x1); x1 = x; } else { double y = getY(); if ((out1 & OUT_BOTTOM) != 0) { y += getHeight(); } x1 = x1 + (y - y1) * (x2 - x1) / (y2 - y1); y1 = y; } } return true; } /** * Tests if the specified line segment intersects the interior of this * <code>Rectangle2D</code>. * @param l the specified {@link Line2D} to test for intersection * with the interior of this <code>Rectangle2D</code> * @return <code>true</code> if the specified <code>Line2D</code> * intersects the interior of this <code>Rectangle2D</code>; * <code>false</code> otherwise. * @since 1.2 */ public boolean intersectsLine(Line2D l) { return intersectsLine(l.getX1(), l.getY1(), l.getX2(), l.getY2()); } /** * Determines where the specified coordinates lie with respect * to this <code>Rectangle2D</code>. * This method computes a binary OR of the appropriate mask values * indicating, for each side of this <code>Rectangle2D</code>, * whether or not the specified coordinates are on the same side * of the edge as the rest of this <code>Rectangle2D</code>. * @param x the specified X coordinate * @param y the specified Y coordinate * @return the logical OR of all appropriate out codes. * @see #OUT_LEFT * @see #OUT_TOP * @see #OUT_RIGHT * @see #OUT_BOTTOM * @since 1.2 */ public abstract int outcode(double x, double y); /** * Determines where the specified {@link Point2D} lies with * respect to this <code>Rectangle2D</code>. * This method computes a binary OR of the appropriate mask values * indicating, for each side of this <code>Rectangle2D</code>, * whether or not the specified <code>Point2D</code> is on the same * side of the edge as the rest of this <code>Rectangle2D</code>. * @param p the specified <code>Point2D</code> * @return the logical OR of all appropriate out codes. * @see #OUT_LEFT * @see #OUT_TOP * @see #OUT_RIGHT * @see #OUT_BOTTOM * @since 1.2 */ public int outcode(Point2D p) { return outcode(p.getX(), p.getY()); } /** * Sets the location and size of the outer bounds of this * <code>Rectangle2D</code> to the specified rectangular values. * * @param x the X coordinate of the upper-left corner * of this <code>Rectangle2D</code> * @param y the Y coordinate of the upper-left corner * of this <code>Rectangle2D</code> * @param w the width of this <code>Rectangle2D</code> * @param h the height of this <code>Rectangle2D</code> * @since 1.2 */ public void setFrame(double x, double y, double w, double h) { setRect(x, y, w, h); } /** * {@inheritDoc} * @since 1.2 */ public Rectangle2D getBounds2D() { return (Rectangle2D) clone(); } /** * {@inheritDoc} * @since 1.2 */ public boolean contains(double x, double y) { double x0 = getX(); double y0 = getY(); return (x >= x0 && y >= y0 && x < x0 + getWidth() && y < y0 + getHeight()); } /** * {@inheritDoc} * @since 1.2 */ public boolean intersects(double x, double y, double w, double h) { if (isEmpty() || w <= 0 || h <= 0) { return false; } double x0 = getX(); double y0 = getY(); return (x + w > x0 && y + h > y0 && x < x0 + getWidth() && y < y0 + getHeight()); } /** * {@inheritDoc} * @since 1.2 */ public boolean contains(double x, double y, double w, double h) { if (isEmpty() || w <= 0 || h <= 0) { return false; } double x0 = getX(); double y0 = getY(); return (x >= x0 && y >= y0 && (x + w) <= x0 + getWidth() && (y + h) <= y0 + getHeight()); } /** * Returns a new <code>Rectangle2D</code> object representing the * intersection of this <code>Rectangle2D</code> with the specified * <code>Rectangle2D</code>. * @param r the <code>Rectangle2D</code> to be intersected with * this <code>Rectangle2D</code> * @return the largest <code>Rectangle2D</code> contained in both * the specified <code>Rectangle2D</code> and in this * <code>Rectangle2D</code>. * @since 1.2 */ public abstract Rectangle2D createIntersection(Rectangle2D r); /** * Intersects the pair of specified source <code>Rectangle2D</code> * objects and puts the result into the specified destination * <code>Rectangle2D</code> object. One of the source rectangles * can also be the destination to avoid creating a third Rectangle2D * object, but in this case the original points of this source * rectangle will be overwritten by this method. * @param src1 the first of a pair of <code>Rectangle2D</code> * objects to be intersected with each other * @param src2 the second of a pair of <code>Rectangle2D</code> * objects to be intersected with each other * @param dest the <code>Rectangle2D</code> that holds the * results of the intersection of <code>src1</code> and * <code>src2</code> * @since 1.2 */ public static void intersect(Rectangle2D src1, Rectangle2D src2, Rectangle2D dest) { double x1 = Math.max(src1.getMinX(), src2.getMinX()); double y1 = Math.max(src1.getMinY(), src2.getMinY()); double x2 = Math.min(src1.getMaxX(), src2.getMaxX()); double y2 = Math.min(src1.getMaxY(), src2.getMaxY()); dest.setFrame(x1, y1, x2-x1, y2-y1); } /** * Returns a new <code>Rectangle2D</code> object representing the * union of this <code>Rectangle2D</code> with the specified * <code>Rectangle2D</code>. * @param r the <code>Rectangle2D</code> to be combined with * this <code>Rectangle2D</code> * @return the smallest <code>Rectangle2D</code> containing both * the specified <code>Rectangle2D</code> and this * <code>Rectangle2D</code>. * @since 1.2 */ public abstract Rectangle2D createUnion(Rectangle2D r); /** * Unions the pair of source <code>Rectangle2D</code> objects * and puts the result into the specified destination * <code>Rectangle2D</code> object. One of the source rectangles * can also be the destination to avoid creating a third Rectangle2D * object, but in this case the original points of this source * rectangle will be overwritten by this method. * @param src1 the first of a pair of <code>Rectangle2D</code> * objects to be combined with each other * @param src2 the second of a pair of <code>Rectangle2D</code> * objects to be combined with each other * @param dest the <code>Rectangle2D</code> that holds the * results of the union of <code>src1</code> and * <code>src2</code> * @since 1.2 */ public static void union(Rectangle2D src1, Rectangle2D src2, Rectangle2D dest) { double x1 = Math.min(src1.getMinX(), src2.getMinX()); double y1 = Math.min(src1.getMinY(), src2.getMinY()); double x2 = Math.max(src1.getMaxX(), src2.getMaxX()); double y2 = Math.max(src1.getMaxY(), src2.getMaxY()); dest.setFrameFromDiagonal(x1, y1, x2, y2); } /** * Adds a point, specified by the double precision arguments * <code>newx</code> and <code>newy</code>, to this * <code>Rectangle2D</code>. The resulting <code>Rectangle2D</code> * is the smallest <code>Rectangle2D</code> that * contains both the original <code>Rectangle2D</code> and the * specified point. * <p> * After adding a point, a call to <code>contains</code> with the * added point as an argument does not necessarily return * <code>true</code>. The <code>contains</code> method does not * return <code>true</code> for points on the right or bottom * edges of a rectangle. Therefore, if the added point falls on * the left or bottom edge of the enlarged rectangle, * <code>contains</code> returns <code>false</code> for that point. * @param newx the X coordinate of the new point * @param newy the Y coordinate of the new point * @since 1.2 */ public void add(double newx, double newy) { double x1 = Math.min(getMinX(), newx); double x2 = Math.max(getMaxX(), newx); double y1 = Math.min(getMinY(), newy); double y2 = Math.max(getMaxY(), newy); setRect(x1, y1, x2 - x1, y2 - y1); } /** * Adds the <code>Point2D</code> object <code>pt</code> to this * <code>Rectangle2D</code>. * The resulting <code>Rectangle2D</code> is the smallest * <code>Rectangle2D</code> that contains both the original * <code>Rectangle2D</code> and the specified <code>Point2D</code>. * <p> * After adding a point, a call to <code>contains</code> with the * added point as an argument does not necessarily return * <code>true</code>. The <code>contains</code> * method does not return <code>true</code> for points on the right * or bottom edges of a rectangle. Therefore, if the added point falls * on the left or bottom edge of the enlarged rectangle, * <code>contains</code> returns <code>false</code> for that point. * @param pt the new <code>Point2D</code> to add to this * <code>Rectangle2D</code>. * @since 1.2 */ public void add(Point2D pt) { add(pt.getX(), pt.getY()); } /** * Adds a <code>Rectangle2D</code> object to this * <code>Rectangle2D</code>. The resulting <code>Rectangle2D</code> * is the union of the two <code>Rectangle2D</code> objects. * @param r the <code>Rectangle2D</code> to add to this * <code>Rectangle2D</code>. * @since 1.2 */ public void add(Rectangle2D r) { double x1 = Math.min(getMinX(), r.getMinX()); double x2 = Math.max(getMaxX(), r.getMaxX()); double y1 = Math.min(getMinY(), r.getMinY()); double y2 = Math.max(getMaxY(), r.getMaxY()); setRect(x1, y1, x2 - x1, y2 - y1); } /** * Returns an iteration object that defines the boundary of this * <code>Rectangle2D</code>. * The iterator for this class is multi-threaded safe, which means * that this <code>Rectangle2D</code> class guarantees that * modifications to the geometry of this <code>Rectangle2D</code> * object do not affect any iterations of that geometry that * are already in process. * @param at an optional <code>AffineTransform</code> to be applied to * the coordinates as they are returned in the iteration, or * <code>null</code> if untransformed coordinates are desired * @return the <code>PathIterator</code> object that returns the * geometry of the outline of this * <code>Rectangle2D</code>, one segment at a time. * @since 1.2 */ public PathIterator getPathIterator(AffineTransform at) { return new RectIterator(this, at); } /** * Returns an iteration object that defines the boundary of the * flattened <code>Rectangle2D</code>. Since rectangles are already * flat, the <code>flatness</code> parameter is ignored. * The iterator for this class is multi-threaded safe, which means * that this <code>Rectangle2D</code> class guarantees that * modifications to the geometry of this <code>Rectangle2D</code> * object do not affect any iterations of that geometry that * are already in process. * @param at an optional <code>AffineTransform</code> to be applied to * the coordinates as they are returned in the iteration, or * <code>null</code> if untransformed coordinates are desired * @param flatness the maximum distance that the line segments used to * approximate the curved segments are allowed to deviate from any * point on the original curve. Since rectangles are already flat, * the <code>flatness</code> parameter is ignored. * @return the <code>PathIterator</code> object that returns the * geometry of the outline of this * <code>Rectangle2D</code>, one segment at a time. * @since 1.2 */ public PathIterator getPathIterator(AffineTransform at, double flatness) { return new RectIterator(this, at); } /** * Returns the hashcode for this <code>Rectangle2D</code>. * @return the hashcode for this <code>Rectangle2D</code>. * @since 1.2 */ public int hashCode() { long bits = java.lang.Double.doubleToLongBits(getX()); bits += java.lang.Double.doubleToLongBits(getY()) * 37; bits += java.lang.Double.doubleToLongBits(getWidth()) * 43; bits += java.lang.Double.doubleToLongBits(getHeight()) * 47; return (((int) bits) ^ ((int) (bits >> 32))); } /** * Determines whether or not the specified <code>Object</code> is * equal to this <code>Rectangle2D</code>. The specified * <code>Object</code> is equal to this <code>Rectangle2D</code> * if it is an instance of <code>Rectangle2D</code> and if its * location and size are the same as this <code>Rectangle2D</code>. * @param obj an <code>Object</code> to be compared with this * <code>Rectangle2D</code>. * @return <code>true</code> if <code>obj</code> is an instance * of <code>Rectangle2D</code> and has * the same values; <code>false</code> otherwise. * @since 1.2 */ public boolean equals(Object obj) { if (obj == this) { return true; } if (obj instanceof Rectangle2D) { Rectangle2D r2d = (Rectangle2D) obj; return ((getX() == r2d.getX()) && (getY() == r2d.getY()) && (getWidth() == r2d.getWidth()) && (getHeight() == r2d.getHeight())); } return false; } }
⏎ java/awt/geom/Rectangle2D.java
Or download all of them as a single archive file:
File name: jre-rt-java-1.8.0_191-src.zip File size: 6664831 bytes Release date: 2018-10-28 Download
⇒ JRE 8 rt.jar - javax.* Package Source Code
2025-02-24, 341835👍, 5💬
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