Java-WebSocket Source Code Files

Java-WebSocket Source Code Files are provided in the source package file, java-websocket-1.5.4-src.zip.

You can download httpcomponents-client-5.2-src.zip as described in the previous tutorial and go to the "src" sub-folder to view Source Code files.

You can also browse HttpComponents Client Source Code files below:

✍: FYIcenter.com

org/java_websocket/WebSocket.java

/*
 * Copyright (c) 2010-2020 Nathan Rajlich
 *
 *  Permission is hereby granted, free of charge, to any person
 *  obtaining a copy of this software and associated documentation
 *  files (the "Software"), to deal in the Software without
 *  restriction, including without limitation the rights to use,
 *  copy, modify, merge, publish, distribute, sublicense, and/or sell
 *  copies of the Software, and to permit persons to whom the
 *  Software is furnished to do so, subject to the following
 *  conditions:
 *
 *  The above copyright notice and this permission notice shall be
 *  included in all copies or substantial portions of the Software.
 *
 *  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 *  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
 *  OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 *  NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
 *  HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
 *  WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 *  FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 *  OTHER DEALINGS IN THE SOFTWARE.
 */

package org.java_websocket;

import java.net.InetSocketAddress;
import java.nio.ByteBuffer;
import java.util.Collection;
import javax.net.ssl.SSLSession;
import org.java_websocket.drafts.Draft;
import org.java_websocket.enums.Opcode;
import org.java_websocket.enums.ReadyState;
import org.java_websocket.exceptions.WebsocketNotConnectedException;
import org.java_websocket.framing.Framedata;
import org.java_websocket.protocols.IProtocol;

public interface WebSocket {

  /**
   * sends the closing handshake. may be send in response to an other handshake.
   *
   * @param code    the closing code
   * @param message the closing message
   */
  void close(int code, String message);

  /**
   * sends the closing handshake. may be send in response to an other handshake.
   *
   * @param code the closing code
   */
  void close(int code);

  /**
   * Convenience function which behaves like close(CloseFrame.NORMAL)
   */
  void close();

  /**
   * This will close the connection immediately without a proper close handshake. The code and the
   * message therefore won't be transferred over the wire also they will be forwarded to
   * onClose/onWebsocketClose.
   *
   * @param code    the closing code
   * @param message the closing message
   **/
  void closeConnection(int code, String message);

  /**
   * Send Text data to the other end.
   *
   * @param text the text data to send
   * @throws WebsocketNotConnectedException websocket is not yet connected
   */
  void send(String text);

  /**
   * Send Binary data (plain bytes) to the other end.
   *
   * @param bytes the binary data to send
   * @throws IllegalArgumentException       the data is null
   * @throws WebsocketNotConnectedException websocket is not yet connected
   */
  void send(ByteBuffer bytes);

  /**
   * Send Binary data (plain bytes) to the other end.
   *
   * @param bytes the byte array to send
   * @throws IllegalArgumentException       the data is null
   * @throws WebsocketNotConnectedException websocket is not yet connected
   */
  void send(byte[] bytes);

  /**
   * Send a frame to the other end
   *
   * @param framedata the frame to send to the other end
   */
  void sendFrame(Framedata framedata);

  /**
   * Send a collection of frames to the other end
   *
   * @param frames the frames to send to the other end
   */
  void sendFrame(Collection<Framedata> frames);

  /**
   * Send a ping to the other end
   *
   * @throws WebsocketNotConnectedException websocket is not yet connected
   */
  void sendPing();

  /**
   * Allows to send continuous/fragmented frames conveniently. <br> For more into on this frame type
   * see http://tools.ietf.org/html/rfc6455#section-5.4<br>
   * <p>
   * If the first frame you send is also the last then it is not a fragmented frame and will
   * received via onMessage instead of onFragmented even though it was send by this method.
   *
   * @param op     This is only important for the first frame in the sequence. Opcode.TEXT,
   *               Opcode.BINARY are allowed.
   * @param buffer The buffer which contains the payload. It may have no bytes remaining.
   * @param fin    true means the current frame is the last in the sequence.
   **/
  void sendFragmentedFrame(Opcode op, ByteBuffer buffer, boolean fin);

  /**
   * Checks if the websocket has buffered data
   *
   * @return has the websocket buffered data
   */
  boolean hasBufferedData();

  /**
   * Returns the address of the endpoint this socket is connected to, or {@code null} if it is
   * unconnected.
   *
   * @return the remote socket address or null, if this socket is unconnected
   */
  InetSocketAddress getRemoteSocketAddress();

  /**
   * Returns the address of the endpoint this socket is bound to, or {@code null} if it is not
   * bound.
   *
   * @return the local socket address or null, if this socket is not bound
   */
  InetSocketAddress getLocalSocketAddress();

  /**
   * Is the websocket in the state OPEN
   *
   * @return state equals ReadyState.OPEN
   */
  boolean isOpen();

  /**
   * Is the websocket in the state CLOSING
   *
   * @return state equals ReadyState.CLOSING
   */
  boolean isClosing();

  /**
   * Returns true when no further frames may be submitted<br> This happens before the socket
   * connection is closed.
   *
   * @return true when no further frames may be submitted
   */
  boolean isFlushAndClose();

  /**
   * Is the websocket in the state CLOSED
   *
   * @return state equals ReadyState.CLOSED
   */
  boolean isClosed();

  /**
   * Getter for the draft
   *
   * @return the used draft
   */
  Draft getDraft();

  /**
   * Retrieve the WebSocket 'ReadyState'. This represents the state of the connection. It returns a
   * numerical value, as per W3C WebSockets specs.
   *
   * @return Returns '0 = CONNECTING', '1 = OPEN', '2 = CLOSING' or '3 = CLOSED'
   */
  ReadyState getReadyState();

  /**
   * Returns the HTTP Request-URI as defined by http://tools.ietf.org/html/rfc2616#section-5.1.2<br>
   * If the opening handshake has not yet happened it will return null.
   *
   * @return Returns the decoded path component of this URI.
   **/
  String getResourceDescriptor();

  /**
   * Setter for an attachment on the socket connection. The attachment may be of any type.
   *
   * @param attachment The object to be attached to the user
   * @param <T>        The type of the attachment
   * @since 1.3.7
   **/
  <T> void setAttachment(T attachment);

  /**
   * Getter for the connection attachment.
   *
   * @param <T> The type of the attachment
   * @return Returns the user attachment
   * @since 1.3.7
   **/
  <T> T getAttachment();

  /**
   * Does this websocket use an encrypted (wss/ssl) or unencrypted (ws) connection
   *
   * @return true, if the websocket does use wss and therefore has a SSLSession
   * @since 1.4.1
   */
  boolean hasSSLSupport();

  /**
   * Returns the ssl session of websocket, if ssl/wss is used for this instance.
   *
   * @return the ssl session of this websocket instance
   * @throws IllegalArgumentException the underlying channel does not use ssl (use hasSSLSupport()
   *                                  to check)
   * @since 1.4.1
   */
  SSLSession getSSLSession() throws IllegalArgumentException;

  /**
   * Returns the used Sec-WebSocket-Protocol for this websocket connection
   *
   * @return the Sec-WebSocket-Protocol or null, if no draft available
   * @throws IllegalArgumentException the underlying draft does not support a Sec-WebSocket-Protocol
   * @since 1.5.2
   */
  IProtocol getProtocol();
}

org/java_websocket/WebSocket.java

 

Or download all of them as a single archive file:

File name: java-websocket-1.5.4-fyi.zip
File size: 153990 bytes
Release date: 2022-07-04
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