Java-WebSocket Source Code Files

Java-WebSocket Source Code Files are provided in the source package file, java-websocket-1.5.4-src.zip.

You can download httpcomponents-client-5.2-src.zip as described in the previous tutorial and go to the "src" sub-folder to view Source Code files.

You can also browse HttpComponents Client Source Code files below:

✍: FYIcenter.com

org/java_websocket/WebSocketImpl.java

/*
 * Copyright (c) 2010-2020 Nathan Rajlich
 *
 *  Permission is hereby granted, free of charge, to any person
 *  obtaining a copy of this software and associated documentation
 *  files (the "Software"), to deal in the Software without
 *  restriction, including without limitation the rights to use,
 *  copy, modify, merge, publish, distribute, sublicense, and/or sell
 *  copies of the Software, and to permit persons to whom the
 *  Software is furnished to do so, subject to the following
 *  conditions:
 *
 *  The above copyright notice and this permission notice shall be
 *  included in all copies or substantial portions of the Software.
 *
 *  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 *  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
 *  OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 *  NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
 *  HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
 *  WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 *  FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 *  OTHER DEALINGS IN THE SOFTWARE.
 */

package org.java_websocket;

import java.io.IOException;
import java.net.InetSocketAddress;
import java.nio.ByteBuffer;
import java.nio.channels.ByteChannel;
import java.nio.channels.SelectionKey;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Collections;
import java.util.List;
import java.util.concurrent.BlockingQueue;
import java.util.concurrent.LinkedBlockingQueue;
import javax.net.ssl.SSLSession;
import org.java_websocket.drafts.Draft;
import org.java_websocket.drafts.Draft_6455;
import org.java_websocket.enums.CloseHandshakeType;
import org.java_websocket.enums.HandshakeState;
import org.java_websocket.enums.Opcode;
import org.java_websocket.enums.ReadyState;
import org.java_websocket.enums.Role;
import org.java_websocket.exceptions.IncompleteHandshakeException;
import org.java_websocket.exceptions.InvalidDataException;
import org.java_websocket.exceptions.InvalidHandshakeException;
import org.java_websocket.exceptions.LimitExceededException;
import org.java_websocket.exceptions.WebsocketNotConnectedException;
import org.java_websocket.framing.CloseFrame;
import org.java_websocket.framing.Framedata;
import org.java_websocket.framing.PingFrame;
import org.java_websocket.handshake.ClientHandshake;
import org.java_websocket.handshake.ClientHandshakeBuilder;
import org.java_websocket.handshake.Handshakedata;
import org.java_websocket.handshake.ServerHandshake;
import org.java_websocket.handshake.ServerHandshakeBuilder;
import org.java_websocket.interfaces.ISSLChannel;
import org.java_websocket.protocols.IProtocol;
import org.java_websocket.server.WebSocketServer.WebSocketWorker;
import org.java_websocket.util.Charsetfunctions;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;

/**
 * Represents one end (client or server) of a single WebSocketImpl connection. Takes care of the
 * "handshake" phase, then allows for easy sending of text frames, and receiving frames through an
 * event-based model.
 */
public class WebSocketImpl implements WebSocket {

  /**
   * The default port of WebSockets, as defined in the spec. If the nullary constructor is used,
   * DEFAULT_PORT will be the port the WebSocketServer is binded to. Note that ports under 1024
   * usually require root permissions.
   */
  public static final int DEFAULT_PORT = 80;

  /**
   * The default wss port of WebSockets, as defined in the spec. If the nullary constructor is used,
   * DEFAULT_WSS_PORT will be the port the WebSocketServer is binded to. Note that ports under 1024
   * usually require root permissions.
   */
  public static final int DEFAULT_WSS_PORT = 443;

  /**
   * Initial buffer size
   */
  public static final int RCVBUF = 16384;

  /**
   * Logger instance
   *
   * @since 1.4.0
   */
  private final Logger log = LoggerFactory.getLogger(WebSocketImpl.class);

  /**
   * Queue of buffers that need to be sent to the client.
   */
  public final BlockingQueue<ByteBuffer> outQueue;
  /**
   * Queue of buffers that need to be processed
   */
  public final BlockingQueue<ByteBuffer> inQueue;
  /**
   * The listener to notify of WebSocket events.
   */
  private final WebSocketListener wsl;

  private SelectionKey key;

  /**
   * the possibly wrapped channel object whose selection is controlled by {@link #key}
   */
  private ByteChannel channel;
  /**
   * Helper variable meant to store the thread which ( exclusively ) triggers this objects decode
   * method.
   **/
  private WebSocketWorker workerThread;
  /**
   * When true no further frames may be submitted to be sent
   */
  private boolean flushandclosestate = false;

  /**
   * The current state of the connection
   */
  private volatile ReadyState readyState = ReadyState.NOT_YET_CONNECTED;

  /**
   * A list of drafts available for this websocket
   */
  private List<Draft> knownDrafts;

  /**
   * The draft which is used by this websocket
   */
  private Draft draft = null;

  /**
   * The role which this websocket takes in the connection
   */
  private Role role;

  /**
   * the bytes of an incomplete received handshake
   */
  private ByteBuffer tmpHandshakeBytes = ByteBuffer.allocate(0);

  /**
   * stores the handshake sent by this websocket ( Role.CLIENT only )
   */
  private ClientHandshake handshakerequest = null;

  private String closemessage = null;
  private Integer closecode = null;
  private Boolean closedremotely = null;

  private String resourceDescriptor = null;

  /**
   * Attribute, when the last pong was received
   */
  private long lastPong = System.nanoTime();

  /**
   * Attribut to synchronize the write
   */
  private final Object synchronizeWriteObject = new Object();

  /**
   * Attribute to store connection attachment
   *
   * @since 1.3.7
   */
  private Object attachment;

  /**
   * Creates a websocket with server role
   *
   * @param listener The listener for this instance
   * @param drafts   The drafts which should be used
   */
  public WebSocketImpl(WebSocketListener listener, List<Draft> drafts) {
    this(listener, (Draft) null);
    this.role = Role.SERVER;
    // draft.copyInstance will be called when the draft is first needed
    if (drafts == null || drafts.isEmpty()) {
      knownDrafts = new ArrayList<>();
      knownDrafts.add(new Draft_6455());
    } else {
      knownDrafts = drafts;
    }
  }

  /**
   * creates a websocket with client role
   *
   * @param listener The listener for this instance
   * @param draft    The draft which should be used
   */
  public WebSocketImpl(WebSocketListener listener, Draft draft) {
    // socket can be null because we want do be able to create the object without already having a bound channel
    if (listener == null || (draft == null && role == Role.SERVER)) {
      throw new IllegalArgumentException("parameters must not be null");
    }
    this.outQueue = new LinkedBlockingQueue<>();
    inQueue = new LinkedBlockingQueue<>();
    this.wsl = listener;
    this.role = Role.CLIENT;
    if (draft != null) {
      this.draft = draft.copyInstance();
    }
  }

  /**
   * Method to decode the provided ByteBuffer
   *
   * @param socketBuffer the ByteBuffer to decode
   */
  public void decode(ByteBuffer socketBuffer) {
    assert (socketBuffer.hasRemaining());
    log.trace("process({}): ({})", socketBuffer.remaining(),
        (socketBuffer.remaining() > 1000 ? "too big to display"
            : new String(socketBuffer.array(), socketBuffer.position(), socketBuffer.remaining())));

    if (readyState != ReadyState.NOT_YET_CONNECTED) {
      if (readyState == ReadyState.OPEN) {
        decodeFrames(socketBuffer);
      }
    } else {
      if (decodeHandshake(socketBuffer) && (!isClosing() && !isClosed())) {
        assert (tmpHandshakeBytes.hasRemaining() != socketBuffer.hasRemaining() || !socketBuffer
            .hasRemaining()); // the buffers will never have remaining bytes at the same time
        if (socketBuffer.hasRemaining()) {
          decodeFrames(socketBuffer);
        } else if (tmpHandshakeBytes.hasRemaining()) {
          decodeFrames(tmpHandshakeBytes);
        }
      }
    }
  }

  /**
   * Returns whether the handshake phase has is completed. In case of a broken handshake this will
   * be never the case.
   **/
  private boolean decodeHandshake(ByteBuffer socketBufferNew) {
    ByteBuffer socketBuffer;
    if (tmpHandshakeBytes.capacity() == 0) {
      socketBuffer = socketBufferNew;
    } else {
      if (tmpHandshakeBytes.remaining() < socketBufferNew.remaining()) {
        ByteBuffer buf = ByteBuffer
            .allocate(tmpHandshakeBytes.capacity() + socketBufferNew.remaining());
        tmpHandshakeBytes.flip();
        buf.put(tmpHandshakeBytes);
        tmpHandshakeBytes = buf;
      }

      tmpHandshakeBytes.put(socketBufferNew);
      tmpHandshakeBytes.flip();
      socketBuffer = tmpHandshakeBytes;
    }
    socketBuffer.mark();
    try {
      HandshakeState handshakestate;
      try {
        if (role == Role.SERVER) {
          if (draft == null) {
            for (Draft d : knownDrafts) {
              d = d.copyInstance();
              try {
                d.setParseMode(role);
                socketBuffer.reset();
                Handshakedata tmphandshake = d.translateHandshake(socketBuffer);
                if (!(tmphandshake instanceof ClientHandshake)) {
                  log.trace("Closing due to wrong handshake");
                  closeConnectionDueToWrongHandshake(
                      new InvalidDataException(CloseFrame.PROTOCOL_ERROR, "wrong http function"));
                  return false;
                }
                ClientHandshake handshake = (ClientHandshake) tmphandshake;
                handshakestate = d.acceptHandshakeAsServer(handshake);
                if (handshakestate == HandshakeState.MATCHED) {
                  resourceDescriptor = handshake.getResourceDescriptor();
                  ServerHandshakeBuilder response;
                  try {
                    response = wsl.onWebsocketHandshakeReceivedAsServer(this, d, handshake);
                  } catch (InvalidDataException e) {
                    log.trace("Closing due to wrong handshake. Possible handshake rejection", e);
                    closeConnectionDueToWrongHandshake(e);
                    return false;
                  } catch (RuntimeException e) {
                    log.error("Closing due to internal server error", e);
                    wsl.onWebsocketError(this, e);
                    closeConnectionDueToInternalServerError(e);
                    return false;
                  }
                  write(d.createHandshake(
                      d.postProcessHandshakeResponseAsServer(handshake, response)));
                  draft = d;
                  open(handshake);
                  return true;
                }
              } catch (InvalidHandshakeException e) {
                // go on with an other draft
              }
            }
            if (draft == null) {
              log.trace("Closing due to protocol error: no draft matches");
              closeConnectionDueToWrongHandshake(
                  new InvalidDataException(CloseFrame.PROTOCOL_ERROR, "no draft matches"));
            }
            return false;
          } else {
            // special case for multiple step handshakes
            Handshakedata tmphandshake = draft.translateHandshake(socketBuffer);
            if (!(tmphandshake instanceof ClientHandshake)) {
              log.trace("Closing due to protocol error: wrong http function");
              flushAndClose(CloseFrame.PROTOCOL_ERROR, "wrong http function", false);
              return false;
            }
            ClientHandshake handshake = (ClientHandshake) tmphandshake;
            handshakestate = draft.acceptHandshakeAsServer(handshake);

            if (handshakestate == HandshakeState.MATCHED) {
              open(handshake);
              return true;
            } else {
              log.trace("Closing due to protocol error: the handshake did finally not match");
              close(CloseFrame.PROTOCOL_ERROR, "the handshake did finally not match");
            }
            return false;
          }
        } else if (role == Role.CLIENT) {
          draft.setParseMode(role);
          Handshakedata tmphandshake = draft.translateHandshake(socketBuffer);
          if (!(tmphandshake instanceof ServerHandshake)) {
            log.trace("Closing due to protocol error: wrong http function");
            flushAndClose(CloseFrame.PROTOCOL_ERROR, "wrong http function", false);
            return false;
          }
          ServerHandshake handshake = (ServerHandshake) tmphandshake;
          handshakestate = draft.acceptHandshakeAsClient(handshakerequest, handshake);
          if (handshakestate == HandshakeState.MATCHED) {
            try {
              wsl.onWebsocketHandshakeReceivedAsClient(this, handshakerequest, handshake);
            } catch (InvalidDataException e) {
              log.trace("Closing due to invalid data exception. Possible handshake rejection", e);
              flushAndClose(e.getCloseCode(), e.getMessage(), false);
              return false;
            } catch (RuntimeException e) {
              log.error("Closing since client was never connected", e);
              wsl.onWebsocketError(this, e);
              flushAndClose(CloseFrame.NEVER_CONNECTED, e.getMessage(), false);
              return false;
            }
            open(handshake);
            return true;
          } else {
            log.trace("Closing due to protocol error: draft {} refuses handshake", draft);
            close(CloseFrame.PROTOCOL_ERROR, "draft " + draft + " refuses handshake");
          }
        }
      } catch (InvalidHandshakeException e) {
        log.trace("Closing due to invalid handshake", e);
        close(e);
      }
    } catch (IncompleteHandshakeException e) {
      if (tmpHandshakeBytes.capacity() == 0) {
        socketBuffer.reset();
        int newsize = e.getPreferredSize();
        if (newsize == 0) {
          newsize = socketBuffer.capacity() + 16;
        } else {
          assert (e.getPreferredSize() >= socketBuffer.remaining());
        }
        tmpHandshakeBytes = ByteBuffer.allocate(newsize);

        tmpHandshakeBytes.put(socketBufferNew);
        // tmpHandshakeBytes.flip();
      } else {
        tmpHandshakeBytes.position(tmpHandshakeBytes.limit());
        tmpHandshakeBytes.limit(tmpHandshakeBytes.capacity());
      }
    }
    return false;
  }

  private void decodeFrames(ByteBuffer socketBuffer) {
    List<Framedata> frames;
    try {
      frames = draft.translateFrame(socketBuffer);
      for (Framedata f : frames) {
        log.trace("matched frame: {}", f);
        draft.processFrame(this, f);
      }
    } catch (LimitExceededException e) {
      if (e.getLimit() == Integer.MAX_VALUE) {
        log.error("Closing due to invalid size of frame", e);
        wsl.onWebsocketError(this, e);
      }
      close(e);
    } catch (InvalidDataException e) {
      log.error("Closing due to invalid data in frame", e);
      wsl.onWebsocketError(this, e);
      close(e);
    } catch (VirtualMachineError | ThreadDeath | LinkageError e) {
      log.error("Got fatal error during frame processing");
      throw e;
    } catch (Error e) {
      log.error("Closing web socket due to an error during frame processing");
      Exception exception = new Exception(e);
      wsl.onWebsocketError(this, exception);
      String errorMessage = "Got error " + e.getClass().getName();
      close(CloseFrame.UNEXPECTED_CONDITION, errorMessage);
    }
  }

  /**
   * Close the connection if the received handshake was not correct
   *
   * @param exception the InvalidDataException causing this problem
   */
  private void closeConnectionDueToWrongHandshake(InvalidDataException exception) {
    write(generateHttpResponseDueToError(404));
    flushAndClose(exception.getCloseCode(), exception.getMessage(), false);
  }

  /**
   * Close the connection if there was a server error by a RuntimeException
   *
   * @param exception the RuntimeException causing this problem
   */
  private void closeConnectionDueToInternalServerError(RuntimeException exception) {
    write(generateHttpResponseDueToError(500));
    flushAndClose(CloseFrame.NEVER_CONNECTED, exception.getMessage(), false);
  }

  /**
   * Generate a simple response for the corresponding endpoint to indicate some error
   *
   * @param errorCode the http error code
   * @return the complete response as ByteBuffer
   */
  private ByteBuffer generateHttpResponseDueToError(int errorCode) {
    String errorCodeDescription;
    switch (errorCode) {
      case 404:
        errorCodeDescription = "404 WebSocket Upgrade Failure";
        break;
      case 500:
      default:
        errorCodeDescription = "500 Internal Server Error";
    }
    return ByteBuffer.wrap(Charsetfunctions.asciiBytes("HTTP/1.1 " + errorCodeDescription
        + "\r\nContent-Type: text/html\r\nServer: TooTallNate Java-WebSocket\r\nContent-Length: "
        + (48 + errorCodeDescription.length()) + "\r\n\r\n<html><head></head><body><h1>"
        + errorCodeDescription + "</h1></body></html>"));
  }

  public synchronized void close(int code, String message, boolean remote) {
    if (readyState != ReadyState.CLOSING && readyState != ReadyState.CLOSED) {
      if (readyState == ReadyState.OPEN) {
        if (code == CloseFrame.ABNORMAL_CLOSE) {
          assert (!remote);
          readyState = ReadyState.CLOSING;
          flushAndClose(code, message, false);
          return;
        }
        if (draft.getCloseHandshakeType() != CloseHandshakeType.NONE) {
          try {
            if (!remote) {
              try {
                wsl.onWebsocketCloseInitiated(this, code, message);
              } catch (RuntimeException e) {
                wsl.onWebsocketError(this, e);
              }
            }
            if (isOpen()) {
              CloseFrame closeFrame = new CloseFrame();
              closeFrame.setReason(message);
              closeFrame.setCode(code);
              closeFrame.isValid();
              sendFrame(closeFrame);
            }
          } catch (InvalidDataException e) {
            log.error("generated frame is invalid", e);
            wsl.onWebsocketError(this, e);
            flushAndClose(CloseFrame.ABNORMAL_CLOSE, "generated frame is invalid", false);
          }
        }
        flushAndClose(code, message, remote);
      } else if (code == CloseFrame.FLASHPOLICY) {
        assert (remote);
        flushAndClose(CloseFrame.FLASHPOLICY, message, true);
      } else if (code == CloseFrame.PROTOCOL_ERROR) { // this endpoint found a PROTOCOL_ERROR
        flushAndClose(code, message, remote);
      } else {
        flushAndClose(CloseFrame.NEVER_CONNECTED, message, false);
      }
      readyState = ReadyState.CLOSING;
      tmpHandshakeBytes = null;
      return;
    }
  }

  @Override
  public void close(int code, String message) {
    close(code, message, false);
  }

  /**
   * This will close the connection immediately without a proper close handshake. The code and the
   * message therefore won't be transferred over the wire also they will be forwarded to
   * onClose/onWebsocketClose.
   *
   * @param code    the closing code
   * @param message the closing message
   * @param remote  Indicates who "generated" <code>code</code>.<br>
   *                <code>true</code> means that this endpoint received the <code>code</code> from
   *                the other endpoint.<br> false means this endpoint decided to send the given
   *                code,<br>
   *                <code>remote</code> may also be true if this endpoint started the closing
   *                handshake since the other endpoint may not simply echo the <code>code</code> but
   *                close the connection the same time this endpoint does do but with an other
   *                <code>code</code>. <br>
   **/
  public synchronized void closeConnection(int code, String message, boolean remote) {
    if (readyState == ReadyState.CLOSED) {
      return;
    }
    //Methods like eot() call this method without calling onClose(). Due to that reason we have to adjust the ReadyState manually
    if (readyState == ReadyState.OPEN) {
      if (code == CloseFrame.ABNORMAL_CLOSE) {
        readyState = ReadyState.CLOSING;
      }
    }
    if (key != null) {
      // key.attach( null ); //see issue #114
      key.cancel();
    }
    if (channel != null) {
      try {
        channel.close();
      } catch (IOException e) {
        if (e.getMessage() != null && e.getMessage().equals("Broken pipe")) {
          log.trace("Caught IOException: Broken pipe during closeConnection()", e);
        } else {
          log.error("Exception during channel.close()", e);
          wsl.onWebsocketError(this, e);
        }
      }
    }
    try {
      this.wsl.onWebsocketClose(this, code, message, remote);
    } catch (RuntimeException e) {

      wsl.onWebsocketError(this, e);
    }
    if (draft != null) {
      draft.reset();
    }
    handshakerequest = null;
    readyState = ReadyState.CLOSED;
  }

  protected void closeConnection(int code, boolean remote) {
    closeConnection(code, "", remote);
  }

  public void closeConnection() {
    if (closedremotely == null) {
      throw new IllegalStateException("this method must be used in conjunction with flushAndClose");
    }
    closeConnection(closecode, closemessage, closedremotely);
  }

  public void closeConnection(int code, String message) {
    closeConnection(code, message, false);
  }

  public synchronized void flushAndClose(int code, String message, boolean remote) {
    if (flushandclosestate) {
      return;
    }
    closecode = code;
    closemessage = message;
    closedremotely = remote;

    flushandclosestate = true;

    wsl.onWriteDemand(
        this); // ensures that all outgoing frames are flushed before closing the connection
    try {
      wsl.onWebsocketClosing(this, code, message, remote);
    } catch (RuntimeException e) {
      log.error("Exception in onWebsocketClosing", e);
      wsl.onWebsocketError(this, e);
    }
    if (draft != null) {
      draft.reset();
    }
    handshakerequest = null;
  }

  public void eot() {
    if (readyState == ReadyState.NOT_YET_CONNECTED) {
      closeConnection(CloseFrame.NEVER_CONNECTED, true);
    } else if (flushandclosestate) {
      closeConnection(closecode, closemessage, closedremotely);
    } else if (draft.getCloseHandshakeType() == CloseHandshakeType.NONE) {
      closeConnection(CloseFrame.NORMAL, true);
    } else if (draft.getCloseHandshakeType() == CloseHandshakeType.ONEWAY) {
      if (role == Role.SERVER) {
        closeConnection(CloseFrame.ABNORMAL_CLOSE, true);
      } else {
        closeConnection(CloseFrame.NORMAL, true);
      }
    } else {
      closeConnection(CloseFrame.ABNORMAL_CLOSE, true);
    }
  }

  @Override
  public void close(int code) {
    close(code, "", false);
  }

  public void close(InvalidDataException e) {
    close(e.getCloseCode(), e.getMessage(), false);
  }

  /**
   * Send Text data to the other end.
   *
   * @throws WebsocketNotConnectedException websocket is not yet connected
   */
  @Override
  public void send(String text) {
    if (text == null) {
      throw new IllegalArgumentException("Cannot send 'null' data to a WebSocketImpl.");
    }
    send(draft.createFrames(text, role == Role.CLIENT));
  }

  /**
   * Send Binary data (plain bytes) to the other end.
   *
   * @throws IllegalArgumentException       the data is null
   * @throws WebsocketNotConnectedException websocket is not yet connected
   */
  @Override
  public void send(ByteBuffer bytes) {
    if (bytes == null) {
      throw new IllegalArgumentException("Cannot send 'null' data to a WebSocketImpl.");
    }
    send(draft.createFrames(bytes, role == Role.CLIENT));
  }

  @Override
  public void send(byte[] bytes) {
    send(ByteBuffer.wrap(bytes));
  }

  private void send(Collection<Framedata> frames) {
    if (!isOpen()) {
      throw new WebsocketNotConnectedException();
    }
    if (frames == null) {
      throw new IllegalArgumentException();
    }
    ArrayList<ByteBuffer> outgoingFrames = new ArrayList<>();
    for (Framedata f : frames) {
      log.trace("send frame: {}", f);
      outgoingFrames.add(draft.createBinaryFrame(f));
    }
    write(outgoingFrames);
  }

  @Override
  public void sendFragmentedFrame(Opcode op, ByteBuffer buffer, boolean fin) {
    send(draft.continuousFrame(op, buffer, fin));
  }

  @Override
  public void sendFrame(Collection<Framedata> frames) {
    send(frames);
  }

  @Override
  public void sendFrame(Framedata framedata) {
    send(Collections.singletonList(framedata));
  }

  public void sendPing() throws NullPointerException {
    // Gets a PingFrame from WebSocketListener(wsl) and sends it.
    PingFrame pingFrame = wsl.onPreparePing(this);
    if (pingFrame == null) {
      throw new NullPointerException(
          "onPreparePing(WebSocket) returned null. PingFrame to sent can't be null.");
    }
    sendFrame(pingFrame);
  }

  @Override
  public boolean hasBufferedData() {
    return !this.outQueue.isEmpty();
  }

  public void startHandshake(ClientHandshakeBuilder handshakedata)
      throws InvalidHandshakeException {
    // Store the Handshake Request we are about to send
    this.handshakerequest = draft.postProcessHandshakeRequestAsClient(handshakedata);

    resourceDescriptor = handshakedata.getResourceDescriptor();
    assert (resourceDescriptor != null);

    // Notify Listener
    try {
      wsl.onWebsocketHandshakeSentAsClient(this, this.handshakerequest);
    } catch (InvalidDataException e) {
      // Stop if the client code throws an exception
      throw new InvalidHandshakeException("Handshake data rejected by client.");
    } catch (RuntimeException e) {
      log.error("Exception in startHandshake", e);
      wsl.onWebsocketError(this, e);
      throw new InvalidHandshakeException("rejected because of " + e);
    }

    // Send
    write(draft.createHandshake(this.handshakerequest));
  }

  private void write(ByteBuffer buf) {
    log.trace("write({}): {}", buf.remaining(),
        buf.remaining() > 1000 ? "too big to display" : new String(buf.array()));

    outQueue.add(buf);
    wsl.onWriteDemand(this);
  }

  /**
   * Write a list of bytebuffer (frames in binary form) into the outgoing queue
   *
   * @param bufs the list of bytebuffer
   */
  private void write(List<ByteBuffer> bufs) {
    synchronized (synchronizeWriteObject) {
      for (ByteBuffer b : bufs) {
        write(b);
      }
    }
  }

  private void open(Handshakedata d) {
    log.trace("open using draft: {}", draft);
    readyState = ReadyState.OPEN;
    updateLastPong();
    try {
      wsl.onWebsocketOpen(this, d);
    } catch (RuntimeException e) {
      wsl.onWebsocketError(this, e);
    }
  }

  @Override
  public boolean isOpen() {
    return readyState == ReadyState.OPEN;
  }

  @Override
  public boolean isClosing() {
    return readyState == ReadyState.CLOSING;
  }

  @Override
  public boolean isFlushAndClose() {
    return flushandclosestate;
  }

  @Override
  public boolean isClosed() {
    return readyState == ReadyState.CLOSED;
  }

  @Override
  public ReadyState getReadyState() {
    return readyState;
  }

  /**
   * @param key the selection key of this implementation
   */
  public void setSelectionKey(SelectionKey key) {
    this.key = key;
  }

  /**
   * @return the selection key of this implementation
   */
  public SelectionKey getSelectionKey() {
    return key;
  }

  @Override
  public String toString() {
    return super.toString(); // its nice to be able to set breakpoints here
  }

  @Override
  public InetSocketAddress getRemoteSocketAddress() {
    return wsl.getRemoteSocketAddress(this);
  }

  @Override
  public InetSocketAddress getLocalSocketAddress() {
    return wsl.getLocalSocketAddress(this);
  }

  @Override
  public Draft getDraft() {
    return draft;
  }

  @Override
  public void close() {
    close(CloseFrame.NORMAL);
  }

  @Override
  public String getResourceDescriptor() {
    return resourceDescriptor;
  }

  /**
   * Getter for the last pong received
   *
   * @return the timestamp for the last received pong
   */
  long getLastPong() {
    return lastPong;
  }

  /**
   * Update the timestamp when the last pong was received
   */
  public void updateLastPong() {
    this.lastPong = System.nanoTime();
  }

  /**
   * Getter for the websocket listener
   *
   * @return the websocket listener associated with this instance
   */
  public WebSocketListener getWebSocketListener() {
    return wsl;
  }

  @Override
  @SuppressWarnings("unchecked")
  public <T> T getAttachment() {
    return (T) attachment;
  }

  @Override
  public boolean hasSSLSupport() {
    return channel instanceof ISSLChannel;
  }

  @Override
  public SSLSession getSSLSession() {
    if (!hasSSLSupport()) {
      throw new IllegalArgumentException(
          "This websocket uses ws instead of wss. No SSLSession available.");
    }
    return ((ISSLChannel) channel).getSSLEngine().getSession();
  }

  @Override
  public IProtocol getProtocol() {
    if (draft == null) {
      return null;
    }
    if (!(draft instanceof Draft_6455)) {
      throw new IllegalArgumentException("This draft does not support Sec-WebSocket-Protocol");
    }
    return ((Draft_6455) draft).getProtocol();
  }

  @Override
  public <T> void setAttachment(T attachment) {
    this.attachment = attachment;
  }

  public ByteChannel getChannel() {
    return channel;
  }

  public void setChannel(ByteChannel channel) {
    this.channel = channel;
  }

  public WebSocketWorker getWorkerThread() {
    return workerThread;
  }

  public void setWorkerThread(WebSocketWorker workerThread) {
    this.workerThread = workerThread;
  }


}

org/java_websocket/WebSocketImpl.java

 

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File size: 153990 bytes
Release date: 2022-07-04
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