Categories:
Audio (13)
Biotech (29)
Bytecode (36)
Database (77)
Framework (7)
Game (7)
General (507)
Graphics (53)
I/O (35)
IDE (2)
JAR Tools (101)
JavaBeans (21)
JDBC (121)
JDK (426)
JSP (20)
Logging (108)
Mail (58)
Messaging (8)
Network (84)
PDF (97)
Report (7)
Scripting (84)
Security (32)
Server (121)
Servlet (26)
SOAP (24)
Testing (54)
Web (15)
XML (309)
Collections:
Other Resources:
JRE 8 rt.jar - java.* Package Source Code
JRE 8 rt.jar is the JAR file for JRE 8 RT (Runtime) libraries. JRE (Java Runtime) 8 is the runtime environment included in JDK 8. JRE 8 rt.jar libraries are divided into 6 packages:
com.* - Internal Oracle and Sun Microsystems libraries java.* - Standard Java API libraries. javax.* - Extended Java API libraries. jdk.* - JDK supporting libraries. org.* - Third party libraries. sun.* - Old libraries developed by Sun Microsystems.
JAR File Information:
Directory of C:\fyicenter\jdk-1.8.0_191\jre\lib 63,596,151 rt.jar
Here is the list of Java classes of the java.* package in JRE 1.8.0_191 rt.jar. Java source codes are also provided.
✍: FYIcenter
⏎ java/awt/TexturePaint.java
/* * Copyright (c) 1997, 2008, Oracle and/or its affiliates. All rights reserved. * ORACLE PROPRIETARY/CONFIDENTIAL. Use is subject to license terms. * * * * * * * * * * * * * * * * * * * * */ package java.awt; import java.awt.geom.Rectangle2D; import java.awt.geom.AffineTransform; import java.awt.image.BufferedImage; import java.awt.image.ColorModel; /** * The <code>TexturePaint</code> class provides a way to fill a * {@link Shape} with a texture that is specified as * a {@link BufferedImage}. The size of the <code>BufferedImage</code> * object should be small because the <code>BufferedImage</code> data * is copied by the <code>TexturePaint</code> object. * At construction time, the texture is anchored to the upper * left corner of a {@link Rectangle2D} that is * specified in user space. Texture is computed for * locations in the device space by conceptually replicating the * specified <code>Rectangle2D</code> infinitely in all directions * in user space and mapping the <code>BufferedImage</code> to each * replicated <code>Rectangle2D</code>. * @see Paint * @see Graphics2D#setPaint * @version 1.48, 06/05/07 */ public class TexturePaint implements Paint { BufferedImage bufImg; double tx; double ty; double sx; double sy; /** * Constructs a <code>TexturePaint</code> object. * @param txtr the <code>BufferedImage</code> object with the texture * used for painting * @param anchor the <code>Rectangle2D</code> in user space used to * anchor and replicate the texture */ public TexturePaint(BufferedImage txtr, Rectangle2D anchor) { this.bufImg = txtr; this.tx = anchor.getX(); this.ty = anchor.getY(); this.sx = anchor.getWidth() / bufImg.getWidth(); this.sy = anchor.getHeight() / bufImg.getHeight(); } /** * Returns the <code>BufferedImage</code> texture used to * fill the shapes. * @return a <code>BufferedImage</code>. */ public BufferedImage getImage() { return bufImg; } /** * Returns a copy of the anchor rectangle which positions and * sizes the textured image. * @return the <code>Rectangle2D</code> used to anchor and * size this <code>TexturePaint</code>. */ public Rectangle2D getAnchorRect() { return new Rectangle2D.Double(tx, ty, sx * bufImg.getWidth(), sy * bufImg.getHeight()); } /** * Creates and returns a {@link PaintContext} used to * generate a tiled image pattern. * See the {@link Paint#createContext specification} of the * method in the {@link Paint} interface for information * on null parameter handling. * * @param cm the preferred {@link ColorModel} which represents the most convenient * format for the caller to receive the pixel data, or {@code null} * if there is no preference. * @param deviceBounds the device space bounding box * of the graphics primitive being rendered. * @param userBounds the user space bounding box * of the graphics primitive being rendered. * @param xform the {@link AffineTransform} from user * space into device space. * @param hints the set of hints that the context object can use to * choose between rendering alternatives. * @return the {@code PaintContext} for * generating color patterns. * @see Paint * @see PaintContext * @see ColorModel * @see Rectangle * @see Rectangle2D * @see AffineTransform * @see RenderingHints */ public PaintContext createContext(ColorModel cm, Rectangle deviceBounds, Rectangle2D userBounds, AffineTransform xform, RenderingHints hints) { if (xform == null) { xform = new AffineTransform(); } else { xform = (AffineTransform) xform.clone(); } xform.translate(tx, ty); xform.scale(sx, sy); return TexturePaintContext.getContext(bufImg, xform, hints, deviceBounds); } /** * Returns the transparency mode for this <code>TexturePaint</code>. * @return the transparency mode for this <code>TexturePaint</code> * as an integer value. * @see Transparency */ public int getTransparency() { return (bufImg.getColorModel()).getTransparency(); } }
⏎ java/awt/TexturePaint.java
Or download all of them as a single archive file:
File name: jre-rt-java-1.8.0_191-src.zip File size: 6664831 bytes Release date: 2018-10-28 Download
⇒ JRE 8 rt.jar - javax.* Package Source Code
2023-08-23, 247875👍, 4💬
Popular Posts:
How to run "jar" command from JDK tools.jar file? "jar" is the JAR (Java Archive) file management co...
JDK 11 jdk.hotspot.agent.jmod is the JMOD file for JDK 11 Hotspot Agent module. JDK 11 Hotspot Agent...
Apache Avalon began in 1999 as the Java Apache Server Framework and in late 2002 separated from the ...
ASM is an all purpose Java bytecode manipulation and analysis framework. It can be used to modify ex...
This package is the backport of java.util.concurrent API, introduced in Java 5.0 and further refined...