Java-WebSocket Source Code Files

Java-WebSocket Source Code Files are provided in the source package file, java-websocket-1.5.4-src.zip.

You can download httpcomponents-client-5.2-src.zip as described in the previous tutorial and go to the "src" sub-folder to view Source Code files.

You can also browse HttpComponents Client Source Code files below:

✍: FYIcenter.com

org/java_websocket/SSLSocketChannel2.java

/*
 * Copyright (c) 2010-2020 Nathan Rajlich
 *
 *  Permission is hereby granted, free of charge, to any person
 *  obtaining a copy of this software and associated documentation
 *  files (the "Software"), to deal in the Software without
 *  restriction, including without limitation the rights to use,
 *  copy, modify, merge, publish, distribute, sublicense, and/or sell
 *  copies of the Software, and to permit persons to whom the
 *  Software is furnished to do so, subject to the following
 *  conditions:
 *
 *  The above copyright notice and this permission notice shall be
 *  included in all copies or substantial portions of the Software.
 *
 *  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 *  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
 *  OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 *  NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
 *  HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
 *  WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 *  FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 *  OTHER DEALINGS IN THE SOFTWARE.
 */

package org.java_websocket;

import java.io.EOFException;
import java.io.IOException;
import java.net.Socket;
import java.net.SocketAddress;
import java.nio.ByteBuffer;
import java.nio.channels.ByteChannel;
import java.nio.channels.SelectableChannel;
import java.nio.channels.SelectionKey;
import java.nio.channels.SocketChannel;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Future;
import javax.net.ssl.SSLEngine;
import javax.net.ssl.SSLEngineResult;
import javax.net.ssl.SSLEngineResult.HandshakeStatus;
import javax.net.ssl.SSLEngineResult.Status;
import javax.net.ssl.SSLException;
import javax.net.ssl.SSLSession;
import org.java_websocket.interfaces.ISSLChannel;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;

/**
 * Implements the relevant portions of the SocketChannel interface with the SSLEngine wrapper.
 */
public class SSLSocketChannel2 implements ByteChannel, WrappedByteChannel, ISSLChannel {

  /**
   * This object is used to feed the {@link SSLEngine}'s wrap and unwrap methods during the
   * handshake phase.
   **/
  protected static ByteBuffer emptybuffer = ByteBuffer.allocate(0);

  /**
   * Logger instance
   *
   * @since 1.4.0
   */
  private final Logger log = LoggerFactory.getLogger(SSLSocketChannel2.class);

  protected ExecutorService exec;

  protected List<Future<?>> tasks;

  /**
   * raw payload incoming
   */
  protected ByteBuffer inData;
  /**
   * encrypted data outgoing
   */
  protected ByteBuffer outCrypt;
  /**
   * encrypted data incoming
   */
  protected ByteBuffer inCrypt;

  /**
   * the underlying channel
   */
  protected SocketChannel socketChannel;
  /**
   * used to set interestOP SelectionKey.OP_WRITE for the underlying channel
   */
  protected SelectionKey selectionKey;

  protected SSLEngine sslEngine;
  protected SSLEngineResult readEngineResult;
  protected SSLEngineResult writeEngineResult;

  /**
   * Should be used to count the buffer allocations. But because of #190 where
   * HandshakeStatus.FINISHED is not properly returned by nio wrap/unwrap this variable is used to
   * check whether {@link #createBuffers(SSLSession)} needs to be called.
   **/
  protected int bufferallocations = 0;

  public SSLSocketChannel2(SocketChannel channel, SSLEngine sslEngine, ExecutorService exec,
      SelectionKey key) throws IOException {
    if (channel == null || sslEngine == null || exec == null) {
      throw new IllegalArgumentException("parameter must not be null");
    }

    this.socketChannel = channel;
    this.sslEngine = sslEngine;
    this.exec = exec;

    readEngineResult = writeEngineResult = new SSLEngineResult(Status.BUFFER_UNDERFLOW,
        sslEngine.getHandshakeStatus(), 0, 0); // init to prevent NPEs

    tasks = new ArrayList<Future<?>>(3);
    if (key != null) {
      key.interestOps(key.interestOps() | SelectionKey.OP_WRITE);
      this.selectionKey = key;
    }
    createBuffers(sslEngine.getSession());
    // kick off handshake
    socketChannel.write(wrap(emptybuffer));// initializes res
    processHandshake();
  }

  private void consumeFutureUninterruptible(Future<?> f) {
    try {
      while (true) {
        try {
          f.get();
          break;
        } catch (InterruptedException e) {
          Thread.currentThread().interrupt();
        }
      }
    } catch (ExecutionException e) {
      throw new RuntimeException(e);
    }
  }

  /**
   * This method will do whatever necessary to process the sslEngine handshake. Thats why it's
   * called both from the {@link #read(ByteBuffer)} and {@link #write(ByteBuffer)}
   **/
  private synchronized void processHandshake() throws IOException {
    if (sslEngine.getHandshakeStatus() == HandshakeStatus.NOT_HANDSHAKING) {
      return; // since this may be called either from a reading or a writing thread and because this method is synchronized it is necessary to double check if we are still handshaking.
    }
    if (!tasks.isEmpty()) {
      Iterator<Future<?>> it = tasks.iterator();
      while (it.hasNext()) {
        Future<?> f = it.next();
        if (f.isDone()) {
          it.remove();
        } else {
          if (isBlocking()) {
            consumeFutureUninterruptible(f);
          }
          return;
        }
      }
    }

    if (sslEngine.getHandshakeStatus() == SSLEngineResult.HandshakeStatus.NEED_UNWRAP) {
      if (!isBlocking() || readEngineResult.getStatus() == Status.BUFFER_UNDERFLOW) {
        inCrypt.compact();
        int read = socketChannel.read(inCrypt);
        if (read == -1) {
          throw new IOException("connection closed unexpectedly by peer");
        }
        inCrypt.flip();
      }
      inData.compact();
      unwrap();
      if (readEngineResult.getHandshakeStatus() == HandshakeStatus.FINISHED) {
        createBuffers(sslEngine.getSession());
        return;
      }
    }
    consumeDelegatedTasks();
    if (tasks.isEmpty()
        || sslEngine.getHandshakeStatus() == SSLEngineResult.HandshakeStatus.NEED_WRAP) {
      socketChannel.write(wrap(emptybuffer));
      if (writeEngineResult.getHandshakeStatus() == HandshakeStatus.FINISHED) {
        createBuffers(sslEngine.getSession());
        return;
      }
    }
    assert (sslEngine.getHandshakeStatus()
        != HandshakeStatus.NOT_HANDSHAKING);// this function could only leave NOT_HANDSHAKING after createBuffers was called unless #190 occurs which means that nio wrap/unwrap never return HandshakeStatus.FINISHED

    bufferallocations = 1; // look at variable declaration why this line exists and #190. Without this line buffers would not be be recreated when #190 AND a rehandshake occur.
  }

  private synchronized ByteBuffer wrap(ByteBuffer b) throws SSLException {
    outCrypt.compact();
    writeEngineResult = sslEngine.wrap(b, outCrypt);
    outCrypt.flip();
    return outCrypt;
  }

  /**
   * performs the unwrap operation by unwrapping from {@link #inCrypt} to {@link #inData}
   **/
  private synchronized ByteBuffer unwrap() throws SSLException {
    int rem;
    //There are some ssl test suites, which get around the selector.select() call, which cause an infinite unwrap and 100% cpu usage (see #459 and #458)
    if (readEngineResult.getStatus() == SSLEngineResult.Status.CLOSED
        && sslEngine.getHandshakeStatus() == HandshakeStatus.NOT_HANDSHAKING) {
      try {
        close();
      } catch (IOException e) {
        //Not really interesting
      }
    }
    do {
      rem = inData.remaining();
      readEngineResult = sslEngine.unwrap(inCrypt, inData);
    } while (readEngineResult.getStatus() == SSLEngineResult.Status.OK && (rem != inData.remaining()
        || sslEngine.getHandshakeStatus() == HandshakeStatus.NEED_UNWRAP));
    inData.flip();
    return inData;
  }

  protected void consumeDelegatedTasks() {
    Runnable task;
    while ((task = sslEngine.getDelegatedTask()) != null) {
      tasks.add(exec.submit(task));
      // task.run();
    }
  }

  protected void createBuffers(SSLSession session) {
    saveCryptedData(); // save any remaining data in inCrypt
    int netBufferMax = session.getPacketBufferSize();
    int appBufferMax = Math.max(session.getApplicationBufferSize(), netBufferMax);

    if (inData == null) {
      inData = ByteBuffer.allocate(appBufferMax);
      outCrypt = ByteBuffer.allocate(netBufferMax);
      inCrypt = ByteBuffer.allocate(netBufferMax);
    } else {
      if (inData.capacity() != appBufferMax) {
        inData = ByteBuffer.allocate(appBufferMax);
      }
      if (outCrypt.capacity() != netBufferMax) {
        outCrypt = ByteBuffer.allocate(netBufferMax);
      }
      if (inCrypt.capacity() != netBufferMax) {
        inCrypt = ByteBuffer.allocate(netBufferMax);
      }
    }
    if (inData.remaining() != 0 && log.isTraceEnabled()) {
      log.trace(new String(inData.array(), inData.position(), inData.remaining()));
    }
    inData.rewind();
    inData.flip();
    if (inCrypt.remaining() != 0 && log.isTraceEnabled()) {
      log.trace(new String(inCrypt.array(), inCrypt.position(), inCrypt.remaining()));
    }
    inCrypt.rewind();
    inCrypt.flip();
    outCrypt.rewind();
    outCrypt.flip();
    bufferallocations++;
  }

  public int write(ByteBuffer src) throws IOException {
    if (!isHandShakeComplete()) {
      processHandshake();
      return 0;
    }
    // assert(bufferallocations > 1); // see #190
    // if(bufferallocations <= 1) {
    //   createBuffers(sslEngine.getSession());
    // }
    int num = socketChannel.write(wrap(src));
    if (writeEngineResult.getStatus() == SSLEngineResult.Status.CLOSED) {
      throw new EOFException("Connection is closed");
    }
    return num;

  }

  /**
   * Blocks when in blocking mode until at least one byte has been decoded.<br> When not in blocking
   * mode 0 may be returned.
   *
   * @return the number of bytes read.
   **/
  public int read(ByteBuffer dst) throws IOException {
    tryRestoreCryptedData();
    while (true) {
      if (!dst.hasRemaining()) {
        return 0;
      }
      if (!isHandShakeComplete()) {
        if (isBlocking()) {
          while (!isHandShakeComplete()) {
            processHandshake();
          }
        } else {
          processHandshake();
          if (!isHandShakeComplete()) {
            return 0;
          }
        }
      }
      // assert(bufferallocations > 1); // see #190
      // if (bufferallocations <= 1) {
      //   createBuffers(sslEngine.getSession());
      // }

      /* 1. When "dst" is smaller than "inData" readRemaining will fill "dst" with data decoded in a previous read call.
       * 2. When "inCrypt" contains more data than "inData" has remaining space, unwrap has to be called on more time(readRemaining)
       */
      int purged = readRemaining(dst);
      if (purged != 0) {
        return purged;
      }

      /* We only continue when we really need more data from the network.
       * Thats the case if inData is empty or inCrypt holds to less data than necessary for decryption
       */
      assert (inData.position() == 0);
      inData.clear();

      if (!inCrypt.hasRemaining()) {
        inCrypt.clear();
      } else {
        inCrypt.compact();
      }

      if (isBlocking() || readEngineResult.getStatus() == Status.BUFFER_UNDERFLOW) {
        if (socketChannel.read(inCrypt) == -1) {
          return -1;
        }
      }
      inCrypt.flip();
      unwrap();

      int transferred = transfereTo(inData, dst);
      if (transferred == 0 && isBlocking()) {
        continue;
      }
      return transferred;
    }
  }

  /**
   * {@link #read(ByteBuffer)} may not be to leave all buffers(inData, inCrypt)
   **/
  private int readRemaining(ByteBuffer dst) throws SSLException {
    if (inData.hasRemaining()) {
      return transfereTo(inData, dst);
    }
    if (!inData.hasRemaining()) {
      inData.clear();
    }
    tryRestoreCryptedData();
    // test if some bytes left from last read (e.g. BUFFER_UNDERFLOW)
    if (inCrypt.hasRemaining()) {
      unwrap();
      int amount = transfereTo(inData, dst);
      if (readEngineResult.getStatus() == SSLEngineResult.Status.CLOSED) {
        return -1;
      }
      if (amount > 0) {
        return amount;
      }
    }
    return 0;
  }

  public boolean isConnected() {
    return socketChannel.isConnected();
  }

  public void close() throws IOException {
    sslEngine.closeOutbound();
    sslEngine.getSession().invalidate();
    try {
      if (socketChannel.isOpen()) {
        socketChannel.write(wrap(emptybuffer));
      }
    } finally { // in case socketChannel.write produce exception - channel will never close
      socketChannel.close();
    }
  }

  private boolean isHandShakeComplete() {
    HandshakeStatus status = sslEngine.getHandshakeStatus();
    return status == SSLEngineResult.HandshakeStatus.FINISHED
        || status == SSLEngineResult.HandshakeStatus.NOT_HANDSHAKING;
  }

  public SelectableChannel configureBlocking(boolean b) throws IOException {
    return socketChannel.configureBlocking(b);
  }

  public boolean connect(SocketAddress remote) throws IOException {
    return socketChannel.connect(remote);
  }

  public boolean finishConnect() throws IOException {
    return socketChannel.finishConnect();
  }

  public Socket socket() {
    return socketChannel.socket();
  }

  public boolean isInboundDone() {
    return sslEngine.isInboundDone();
  }

  @Override
  public boolean isOpen() {
    return socketChannel.isOpen();
  }

  @Override
  public boolean isNeedWrite() {
    return outCrypt.hasRemaining()
        || !isHandShakeComplete(); // FIXME this condition can cause high cpu load during handshaking when network is slow
  }

  @Override
  public void writeMore() throws IOException {
    write(outCrypt);
  }

  @Override
  public boolean isNeedRead() {
    return saveCryptData != null || inData.hasRemaining() || (inCrypt.hasRemaining()
        && readEngineResult.getStatus() != Status.BUFFER_UNDERFLOW
        && readEngineResult.getStatus() != Status.CLOSED);
  }

  @Override
  public int readMore(ByteBuffer dst) throws SSLException {
    return readRemaining(dst);
  }

  private int transfereTo(ByteBuffer from, ByteBuffer to) {
    int fremain = from.remaining();
    int toremain = to.remaining();
    if (fremain > toremain) {
      // FIXME there should be a more efficient transfer method
      int limit = Math.min(fremain, toremain);
      for (int i = 0; i < limit; i++) {
        to.put(from.get());
      }
      return limit;
    } else {
      to.put(from);
      return fremain;
    }

  }

  @Override
  public boolean isBlocking() {
    return socketChannel.isBlocking();
  }

  @Override
  public SSLEngine getSSLEngine() {
    return sslEngine;
  }


  // to avoid complexities with inCrypt, extra unwrapped data after SSL handshake will be saved off in a byte array
  // and the inserted back on first read
  private byte[] saveCryptData = null;

  private void saveCryptedData() {
    // did we find any extra data?
    if (inCrypt != null && inCrypt.remaining() > 0) {
      int saveCryptSize = inCrypt.remaining();
      saveCryptData = new byte[saveCryptSize];
      inCrypt.get(saveCryptData);
    }
  }

  private void tryRestoreCryptedData() {
    // was there any extra data, then put into inCrypt and clean up
    if (saveCryptData != null) {
      inCrypt.clear();
      inCrypt.put(saveCryptData);
      inCrypt.flip();
      saveCryptData = null;
    }
  }
}

org/java_websocket/SSLSocketChannel2.java

 

Or download all of them as a single archive file:

File name: java-websocket-1.5.4-fyi.zip
File size: 153990 bytes
Release date: 2022-07-04
Download 

 

Download and Install javax.websocket-api-1.1.jar

Download Java-WebSocket Implementation

Downloading and Reviewing WebSocket.jar

⇑⇑ FAQ for WebSocket API

2023-02-23, 4330👍, 2💬